Wisdom D20

Thursday, June 14, 2012

Be fruitful and multiply

Hmm. I definitely see the point. 

Posted by John David Ward at 11:04 AM
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Blog Archive

  • ▼  2012 (20)
    • ►  July (1)
    • ▼  June (17)
      • New name and focus
      • Hello?
      • Some references
      • Creating the setting, part 5: The Middle Ages is a...
      • A problem with loot
      • Creating the setting, part 4: Medieval or Dark Ages?
      • Be fruitful and multiply
      • Non-combat level advancement
      • Dry measures are actually measurements of weight a...
      • Keeping track of ammunition
      • Alternate experience point systems
      • Creating the setting, part 3: World maps are bad
      • Creating the setting, part 2: Giving things up
      • Carrying capacity converted to stones
      • Why D20?
      • Extended human-scale weights and measures, heavier
      • Extended human-scale weights and measures
    • ►  May (2)

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John David Ward
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